Recently, YouTube recommended to me something I thought super interesting. A comedy show that takes place in virtual reality.
I can't help but think how interesting and cool it would be to have more live performances more accessible in VR. And this example also lends to my idea of creating a system that allows for facial animation through audio.
VR headsets, as far as I know, aren't equipped to take in facial input, and in this case, if the comedian is wearing a headset, how can a more typical facial capture camera gather the necessary data, if half the face is covered up? This is the reason audio-driven facial animation is necessary as it could enhance the experience of observers and the effectiveness of the show.
[Link to the show]
I can't help but think how interesting and cool it would be to have more live performances more accessible in VR. And this example also lends to my idea of creating a system that allows for facial animation through audio.
VR headsets, as far as I know, aren't equipped to take in facial input, and in this case, if the comedian is wearing a headset, how can a more typical facial capture camera gather the necessary data, if half the face is covered up? This is the reason audio-driven facial animation is necessary as it could enhance the experience of observers and the effectiveness of the show.
[Link to the show]
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